2014 / Performed game / Tarq (curated by Veerangana Solanki)
This is a game that establishes the audience and the object on show. This relationship needs an exchange to be facilitated else it falters. The game offers multiple cycles of this exchange to operate. Self flagellation is not acceptable social norm outside of faith-based communities, but the anguish of the object's relationship with the audience needs this outlet. The rules of the game are revealed on site.